Turn Order

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See Also: Official Rules

The Turn Order is the step-by-step process of moving through the game's Phases, which determines when a player may perform which actions within the game.

General Information

As the game of Grotto Beasts is played, the current player shifts between each phase one at a time. Once they have moved between each phase within the game, their turn is over and it becomes the next player's turn. Each Phase and step in a turn must happen, even if a player does not have or chooses to perform any Game Effects or Card Effects.

The Phases

Start of Turn Phase

This is the initial Phase of a turn. When it becomes that player's turn, they perform the following Steps:

1. Start of Turn Step
  • Review all cards In Play to see if any Card Effects activate at the Start of the Turn. Those activate at this time.
2. Wake Up Step
  • All Beasts and Challengers the player has In Play that are resting are set to awake.
3. Draw Step
  • The player draws one card from the top of their Deck.

First Action Phase

This is the main part of the game. Players are able to Summon cards, activate available card effects, and move Beasts between their team and sideline. A player may perform as many available actions as they like during their Action Phase as long as they follow all other rules.

1. Summon Cards
  • Players may summon Beast, Grotto and Wish cards during this phase of the game. They may summon as many cards as they wish as long as they follow the special Summoning Rules.
2. Move Beasts and the Challenger
  • Beasts that do not have Summoning Sadness are able to be moved from their current spot in play to any other empty spot only once per turn. Beasts may move between the team or sideline, or may move within the same area. Challengers may move within the Team, but cannot be moved to the Sideline.
  • As a reminder, Grotto Cards cannot be moved.
3. Activate Card Effects
  • Some Beasts or Grottos may allow a player to activate their card effect specifically during their Action Phase. If a player wants to activate the card effect, they must announce the intention to their opponent and then perform the card effect as written.

Battle Phase

The Battle Phase allows players to settle the growing conflicts In Play, and potentially give a solid advantage to a well-prepared player. Additionally, a battle is the main method given to players where they can score cards toward winning the game.

While players always have the option to enter a Battle or choose to skip the Battle Phase, if a player has no Beasts or Challenger on their Team, their only option is to skip the Battle Phase.

Second Action Phase

End of Turn Phase

Rules and Rulings

Development

Game Design

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Trivia