Zapbit

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Zapbit
GB200.png
Stats and Types
Epic No
Card Type Beast
Beast Type Wizard
Summoning Cost 2
Power 1
Goal N/A
Card Information
Card Number #200
Card Rarity (C) Common
Artist Sturner
Foil Style Sheen

Zapbit is a Beast Card that was first seen in The Wonders of Archaeology Stream as part of the Original Forty and was first printed in the Grotto Beasts! Trading Card Game.

Game Effects

When attacking or defending, you
may discard up to three cards from
your hand. Zapbit gains 1 power until
the end of the turn for each card
discard in this way.

Prop Version

See Also Original Forty
Original card art

Rules and Rulings

There are currently no special rulings on this card.

Information

Found high up in the mountains near the clouds, or wherever lightning has recently struck. These quiet, lonesome beasts will travel to the highest mountain peaks to harness the power of storms.


The most skilled Zapbits have been observed to be able to magically conjure storm clouds to ride on.


The Zapbit's copper staff can develop a teal-colored patina over time that acts to protect the metal inside. They often wear this along their their own age with pride, a sign that they have likely faced much in their journeys.


Origin

Zapbits were originally hares found in the southern desert regions, fearfully hiding away when the very common lightning storms rolled through the area, believing them to be a massive beast.

In primordial times, the world suddenly found itself in a sudden of fire, then storms, raging more violently than most had ever seen in their lifetime. These conditions showed no signs of ending, yet the hares restlessly took shelter in their shelters as the skies wept and the churning dark grey clouds rumbled with thunder. Despite their preparations, their resources were wearing thin.

A singular hare decided to brave the storm, traveling to the highest peaks prepared to face an enormous storm beast, driven by its wish for the warren to safely emerge from their burrows. Carrying a copper staff found on its quest, the hare reached the peak and challenged the sky, and was met with a bolt of lightning. It's believed that the hare's will and staff kept it safe from the powerful lightning strike, and it transformed into the first Zapbit. It gained an instinctual connection to storm magic, and in addition, its staff became imbued with lightning. As the Zapbit returned to the warren, the raging storms paused, and the hares emerged in time to face and survive the oncoming rain and floods.

To this day, the journey is now an important tradition that the bravest hares follow.

Flavor Text

Quick as lightning, bold as thunder!

Development

Alpha (prop) Zapbit card as seen on The Wonders of Archaeology Stream.

In the alpha (prop) cards seen in The Wonders of Archaeology Stream, Zapbit had the following Abilities and Stats:

Stats:

  • Health: 4
  • Attack: 4
  • Speed: 7
  • Defense: 3
  • Magic: 7

Abilities:

  • Lightning Rod: Charges their staff and gains 2 Magic.


Zapbit was the last of Sturner's designed beasts from the Original Forty, intended to be his singular strong beast. According to his posts, Zapbit was originally concepted by drawing on a shower glass door, and was inspired by several designs from the video game Dark Souls 3.

Gallery

Trivia





The Card

Card Effect

You.

Rules and Rulings

Universal
Printed Version
Digital Version

Card Revision 1 - Digital Release

Balance Changes

.

Information

Development

Written by Art Team Lead Hollulu:
Written by Game Designer J. Evan Raitt:

Gallery

Trivia