Mr. Greenz: Difference between revisions
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Latest revision as of 01:36, 23 November 2023
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Stats and Types | |
---|---|
Epic | No |
Card Type | Challenger |
Beast Type | N/A |
Summoning Cost | N/A |
Power | 1 |
Goal | 21 |
Card Information | |
Card Number | #006 |
Card Rarity | (R) Rare |
Artist | Slab Mangrave |
Foil Style | Bubbles |
Mr. Greenz is a Challenger Card that was first seen and printed in the Grotto Beasts! Trading Card Game. The character is a reference to the Jermaverse character of the same name as seen in multiple Jerma Rumble streams as well as other Jerma985 projects and streams.
The Card
Card Effect
When a card effect has you roll exactly one die, roll an additional die. You may choose which dice result to use your the card effect. When you roll exactly two dice, if the result on both die is the same number, score three cards. |
Rules and Rulings
- Universal
- After you pick one of the two die, the other die you do not use does not activate any other card effects.
Information
Development
- Written by Game Designer J. Evan Raitt:
The card effect for Mr. Greenz was always intended to reach 21, but the methods of how to score 21 cards changed constantly throughout development. Before the card effect was changed to rolling doubles, the player would score cards whenever they rolled a seven. It was changed away from that to remove the direct allusion to gambling, as well as it was too consistent with Try Another!. Before it was changed, there was an attempt to reduce the number of cards scored with the effect but that only made reaching 21 much harder. So it was determined to allow the player to score a larger number of cards for the trade-off of having to hit a more challenging roll.
Had I had more time, more Challenger abilities would have worked like Mr. Greenz - little contained minigames.
Trivia
- Slab Mangrave was immediately tapped to do the art for Mr. Greenz due to the previous fanart made of the character.